Game designer, writer, speaker. Game industry lifer (1981).
Game designer, programmer, etc. Dangerous Dave, Keen, Wolfenstein 3D, DOOM, Quake, Daikatana, Heretic, Hexen + more.
John Romero is an award-winning programmer, game designer and level designer whose work spans over 130 games, 107 of which have been published commercially, including the iconic works Wolfenstein 3D, DOOM and Quake. Romero has worked in the mobile, hardcore, mid-core, casual and MMO space. Romero has co-founded eight successful game companies including the likes of id Software, Gazillion Entertainment and most recently Romero Games. He is considered to be among the world’s top game designers, and his products have won well over 100 awards. One of the earliest indie developers, Romero began working in the game space in 1979 on mainframes before moving to the Apple II in 1981. He is a completely self-taught programmer, designer and artist, having drawn his inspirations from early Apple II programmers. Romero co-owns Romero Games in Galway, Ireland.